At the end of the quest, where you end up fighting the Duchess, you eventually realize that you’re bringing him to a coffin. In our demo, we introduce a character called the Duke, who’s a kind-hearted soul, and you'll help him on a mini quest to find his lover, the Duchess. I feel like our team caught the spooky bug from Specter of Torment, and we’re taking all our hopes and dreams and putting them into Mina the Hollower, since we're able to take a darker approach to it. That genre tells stories in worlds that have a horrific descent from normality into something dark and spooky. Maybe next we’ll do a sick 90s game or something.īesides taking inspiration from other games like Castlevania, The Legend of Zelda: Link’s Awakening, and even Bloodborne, the game also took inspirations from Gothic-era writings like The Strange Case of Dr Jekyll and Mr Hyde, Dracula and Frankenstein. It’s funny, because Shovel Knight was very medieval, and now we’ve moved to the Victorian era, so we're going forward in history. Q: How would you describe the game’s aesthetic?Ī: It’s a late-1800s Victorian Gothic setting. RELATED: Mina the Hollower Is More Than Just A Game Boy Love Letter We're going to delve into so much more, and I'm so excited to share more with you, but we’ll have to keep it a bit more surface-layer for now. Some elements of the game are technology versus nature, and learning more about a passion for studying the world. We'll have more details later on how to be a hollower. You mentioned that the main character is a “hollower.” What is that, exactly?Ī: Hollowers are a super cool society devoted to studying elements and the art of burrowing. Q: Before we get into the more technical side of things, let’s talk about the game world. We broke through so many stretch goals, we're beyond thankful for the community and their support, and we look forward to sharing the development process as we move forward. We also announced a Kickstarter, and it's been phenomenal. We announced Mina the Hollower at the beginning of February, and we were beyond thrilled to announce it. Confused and concerned, she sets off on a journey to see what's going on. She gets a very concerning letter from her longtime friend, Baron Lionel, saying that her spark generators are powering down. You play as Mina: she's a bright inventor and “hollower,” who’s best known for inventing spark technology, which harnesses an experimental source of power. The game is a bone-chilling action adventure featuring the gameplay and 8-bit aesthetic of the Game Boy Color, but refined for the modern era. So, two of my colleagues had similar ideas about developing a Game Boy-style game, and we as a team conjoined those ideas into Mina the Hollower. Yacht Club Games has a pretty open platform, so when we're deciding what games to make or to publish, everyone has a hand in that. We’re huge fans of handhelds, and when we were deciding on a new game to make, a Game Boy style just made sense. Can you tell us a bit about the game?Ī: Mina the Hollower is a love letter to the Game Boy era. Q: Let’s start with a quick overview of Mina the Hollower. RELATED: Mina the Hollower Surpasses Kickstarter Funding Goal The transcript has been edited for clarity and brevity. Now, the studio is working on Mina, which it calls “a love letter to th Game Boy era.” Game Rant spoke to Yacht Club marketing head Celia Schilling about the game’s handheld influences and what’s next for the upcoming title. Yacht Club made a name for itself with 2014’s Shovel Knight, a side-scrolling platformer in the style of a classic NES game, which took home the Game Awards’ Best Independent Game accolade that same year. Yacht Club Games, the studio behind the upcoming action-adventure game Mina the Hollower, certainly falls into that category. Even in today’s market of high-resolution graphics and big-budget franchises, some gamers and developers are still fiercely loyal to the aesthetics of handheld games. Nintendo’s Game Boy, released in 1989, has since become the third best-selling game console of all time and has spawned hits such as Pokemon and The Legend of Zelda: Link’s Awakening. Handheld gaming undoubtedly revolutionized the industry.
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